Archive for June, 2008

Sonic is back… for good?

I know this has been announced many, many (too many?) times, but while reading d’toid I stumbled upon a new Sonic Unleashed trailer. While the first one seemed a little not so bad (keeping in mind how hard has Sega been trying to kill our beloved blue hedgehog lately), this one looks much better. Here [...]

Procedural Generation compo

Some time ago the good people at TIGSource organized a new compo, this one focused on procedural generation of game assets. I’ve been playing a few of the entries and I must admit I’m very impressed. While most of the games are pretty cool, I have a few favorites: Rescue: The Beagles A very simple [...]

Creativity? Bussiness? Choose only one

While surfing the intertubes, I stumbled upon this fine post at Destructoid where Square’s main honcho, Yoichi Wada, stated that the company will, from now on, focus its efforts in main-stream games only. This decision isn’t really surprising, 2007 wasn’t a good year for Square on the finances front. Let’s be honest here: Square is [...]

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